BIS fnc showNotification: Difference between revisions
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m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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|gr1= GUI | |gr1= GUI | ||
|eff= local | |eff= local| Show [[Notification]]. | ||
| Show [[Notification]]. | |||
| [template,(arguments)] call [[BIS_fnc_showNotification]]; | | [template,(arguments)] call [[BIS_fnc_showNotification]]; |
Revision as of 09:59, 18 January 2021
Description
- Description:
- Show Notification.
- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- [template,(arguments)] call BIS_fnc_showNotification;
- Parameters:
- template: String - notification template from CfgNotifications
- arguments: Array - additional arguments passed to the template (default: [])
- Return Value:
- Boolean
Examples
- Example 1:
["TaskSucceeded",["","Disable the nuke"]] call BIS_fnc_showNotification;
- Example 2:
["ScoreAdded",["Disabled the nuke without triggering an alarm.",5]] call BIS_fnc_showNotification;
Additional Information
- See also:
- Notification
Notes
-
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