BIS fnc toUpperDisplayTexts: Difference between revisions
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m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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{{Function | {{Function| arma3|1.00|gr1= GUI| <pre>/* | ||
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|1.00 | |||
|gr1= GUI | |||
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Description: | Description: | ||
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>| <!-- [] call [[BIS_fnc_toUpperDisplayTexts]]; -->|p1=||x1= <code></code> | ||
| <!-- [] call [[BIS_fnc_toUpperDisplayTexts]]; --> | |||
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|x1= <code></code> | |||
}} | |}} | ||
Revision as of 09:52, 18 January 2021
Description
- Description:
/* Description: * Converts text of selected classes in one display to upper-case. * Searches inside Controls class of the display. Looks inside RscControlsGroup as well. * Doesn't toUpper class with name "PlayersName" (TODO - Maybe make it parameter as well). Parameter(s): 0: STRING - Class name of the display (e. g. "RscDisplayOptionsAudio"). 1: ARRAY OF STRINGS - Class names of parents of controls you want to toUpper (e. g. ["RscText", "RscTitle"]). 2 (Optional): ARRAY OF STRINGS - Class names of controls you don't want toUpper (e. g. ["CA_VehicleAuthor"] - suitable for toUppering all RscTexts except CA_VehicleAuthor). Returns: NOTHING */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- GUI
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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