BIS fnc worldArea: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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{{Function| tkoh|1.00|gr1 = Map and Markers|eff= local |= Effect | {{Function| tkoh|1.00|gr1 = Map and Markers|eff= local |= Effect | ||
| Creates (or returns if it already exists) trigger with size of map.| call [[BIS_fnc_worldArea]]| [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable|x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code>| [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]] | | Creates (or returns if it already exists) trigger with size of map.| call [[BIS_fnc_worldArea]]| [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable|x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code>| [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]] | ||
}} | }} | ||
Revision as of 10:12, 18 January 2021
Description
- Description:
- Creates (or returns if it already exists) trigger with size of map.
- Execution:
- call
- Groups:
- Map and Markers
Syntax
- Syntax:
- call BIS_fnc_worldArea
- Return Value:
- Object: a trigger covering the whole defined terrain. Referenced by hsim_worldArea variable
Examples
- Example 1:
_bigTrigger = call BIS_fnc_worldArea;
Additional Information
Notes
-
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