BIS fnc selectRandom: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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|version2= 1.00|Game version 2= | |version2= 1.00|Game version 2= | ||
|arg=|eff= local | |arg=|eff= local | ||
| Selects one of the arguments at random. | | Selects one of the arguments at random. |
Revision as of 10:20, 18 January 2021
Description
Syntax
- Syntax:
- Selects one of the arguments at random.
- Parameters:
- var1: Array - array of values of which one will be selected at random
- Return Value:
- var1 call BIS_fnc_selectRandom
Examples
- Example 1:
_bestShooter = [_rento, _ben, _trit] call BIS_fnc_selectRandom; // returns one of the variables _bestSeries = [["halo1","halo2"],["ofp","arma2"]] call BIS_fnc_selectRandom; // returns one of the arrays
Additional Information
- See also:
- Any Value - One of the values you passed, chosen at random
Notes
-
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