BIS fnc worldArea: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
m (Text replacement - "{{Function" to "{{RV|type=function ")
Line 1: Line 1:
{{Function| tkoh|1.00|gr1 = Map and Markers|eff= local |= Effect
{{RV|type=function
| tkoh|1.00|gr1 = Map and Markers|eff= local |= Effect


| Creates (or returns if it already exists) trigger with size of map.| call [[BIS_fnc_worldArea]]| [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable|x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code>| [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]]
| Creates (or returns if it already exists) trigger with size of map.| call [[BIS_fnc_worldArea]]| [[Object]]: a [[trigger]] covering the whole ''defined'' terrain. Referenced by '''hsim_worldArea''' variable|x1= <code>_bigTrigger = [[call]] [[BIS_fnc_worldArea]];</code>| [[worldSize]], [[2D Editor: Triggers]], [[Eden Editor: Trigger]], [[createTrigger]]

Revision as of 12:46, 24 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
_bigTrigger = call BIS_fnc_worldArea;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note