runInitScript: Difference between revisions
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|x1=<code>[[runInitScript]];</code> | |x1=<code>[[runInitScript]];</code> |
Revision as of 17:56, 18 January 2021
Description
- Description:
- Fades in mission screen and re-executes init.sqf and init.sqs scripts. In Eden Editor the code inside the "Init" mission attribute is executed.
- Groups:
- System
Syntax
- Syntax:
- runInitScript
- Return Value:
- Nothing
Examples
- Example 1:
runInitScript;
Additional Information
- See also:
- Event Scripts
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- Command Group: System
- Scripting Commands: Local Effect
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands