publicVariableServer: Difference between revisions
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| Send the variable value to the server - same limitations regarding variable type as [[publicVariable#Description|publicVariable]]. <br><br> | | Send the variable value to the server - same limitations regarding variable type as [[publicVariable#Description|publicVariable]]. <br><br> | ||
{{Feature|arma3|In Arma 3 it is possible to broadcast [[nil]] value}} | {{Feature|arma3|In Arma 3 it is possible to broadcast [[nil]] value}} | ||
| '''publicVariableServer''' varName | | '''publicVariableServer''' varName |
Revision as of 17:58, 18 January 2021
Description
- Description:
- Send the variable value to the server - same limitations regarding variable type as publicVariable.
- Groups:
- MultiplayerVariables
Syntax
Examples
- Example 1:
publicVariableServer "CTFscoreOne";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 24 Aug, 2012
- Kylania
-
publicVariableServer (run on client)
publicVariableClient (run on server)
Publishers the variable (name as STRING) to the server only. Useful when you want to synchronize a variable with the server but not any other clients. - Rocket
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Multiplayer
- Command Group: Variables
- Arma 2: Operation Arrowhead: New Scripting Commands List
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands