BIS fnc carAlarm: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>["init", myCar] [[call]] [[BIS_fnc_carAlarm]];</code> | |x1= <code>["init", myCar] [[call]] [[BIS_fnc_carAlarm]];</code> | ||
| [[Arma_3:_Event_Handlers|Arma 3 Event Handlers]] | |seealso= [[Arma_3:_Event_Handlers|Arma 3 Event Handlers]] | ||
}} | }} |
Revision as of 00:23, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- mode: String - can be one of:
- "init": add "Hit" and "GetIn" event handler on the car
- "play": play the alarm effect
- car: Object - vehicle protected by alarm
- Return Value:
- Return value needed
Examples
- Example 1:
["init", myCar] call BIS_fnc_carAlarm;
Additional Information
- See also:
- Arma 3 Event Handlers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note