BIS fnc priorityQueue Init: Difference between revisions
| m (Text replacement - "{{placeholder}}" to "{{Wiki|placeholder}}") | Lou Montana (talk | contribs)  m (Text replacement - "\{\{RV\|type=function  \| *arma ?3 *  \| *([0-9]\.[0-9]{2}) *  \|gr1=(.*)  \| <pre>\/\*" to "{{RV|type=function  |game1= arma3 |version1= $1  |gr1=$2  |descr= <pre>/*") | ||
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| 	Author: Zozo | 	Author: Zozo | ||
Revision as of 19:41, 9 June 2021
Description
- Description:
- /* Author: Zozo Description: Initialize the Priority Queue data structure. The Priority Queue is sorted on inserting. Bigger numbers are set on higher indexes. Parameters: _maxSize:INT - OPTIONAL, sets the Queue MAX SIZE (otherwise it is set to the constant defined in the .inc file) Returns: _handle: Handle to the Queue (essential for manipulation with the Queue) Syntax: _handle:INT = [_maxSize] call BIS_fnc_PriorityQueue_Init; Example: _priorityQueue_1 = [10] call BIS_fnc_PriorityQueue_Init; * 
- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_Init
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
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