BIS fnc unitHeadgear: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *MP *[Aa]rguments? *= * " to " ") |
Lou Montana (talk | contribs) |
||
Line 9: | Line 9: | ||
* [[Boolean]] - if [[false]], change nothing to the facewear | * [[Boolean]] - if [[false]], change nothing to the facewear | ||
* [[String]] - valid facewear class or a valid class from [[Description.ext#CfgUnitTemplates|Description.ext CfgUnitTemplates]] | * [[String]] - valid facewear class or a valid class from [[Description.ext#CfgUnitTemplates|Description.ext CfgUnitTemplates]] | ||
* [[Array]] - facewear list with individual probability| [[Boolean]] - [[true]] when done|x1= <code><nowiki>[</nowiki>[[this]]] [[call]] [[BIS_fnc_unitHeadgear]]; {{codecomment| // headgear and face wear, same as [this, [], []]}}</code>|x2= <code><nowiki>[</nowiki>[[this]], [], []] [[call]] [[BIS_fnc_unitHeadgear]]; {{cc|headgear only}}</code>|x3= <code><nowiki>[</nowiki>[[this]], [[nil]], []] [[call]] [[BIS_fnc_unitHeadgear]]; {{cc|facewear only}}</code>|x4= <code><nowiki>[</nowiki>[[this]], "myTemplate"] [[call]] [[BIS_fnc_unitHeadgear]]; {{codecomment| // class defined in [[Description.ext#CfgUnitTemplates|Description.ext CfgUnitTemplates]]}}</code>| [[Description.ext#CfgUnitTemplates|Description.ext/CfgUnitTemplates]], [[addGoggles]], [[addHeadgear]] | * [[Array]] - facewear list with individual probability| [[Boolean]] - [[true]] when done|x1= <code><nowiki>[</nowiki>[[Magic Variables#this_2|this]]] [[call]] [[BIS_fnc_unitHeadgear]]; {{codecomment| // headgear and face wear, same as [this, [], []]}}</code>|x2= <code><nowiki>[</nowiki>[[Magic Variables#this_2|this]], [], []] [[call]] [[BIS_fnc_unitHeadgear]]; {{cc|headgear only}}</code>|x3= <code><nowiki>[</nowiki>[[Magic Variables#this_2|this]], [[nil]], []] [[call]] [[BIS_fnc_unitHeadgear]]; {{cc|facewear only}}</code>|x4= <code><nowiki>[</nowiki>[[Magic Variables#this_2|this]], "myTemplate"] [[call]] [[BIS_fnc_unitHeadgear]]; {{codecomment| // class defined in [[Description.ext#CfgUnitTemplates|Description.ext CfgUnitTemplates]]}}</code>| [[Description.ext#CfgUnitTemplates|Description.ext/CfgUnitTemplates]], [[addGoggles]], [[addHeadgear]] | ||
}} | }} | ||
[[Category:{{Name|arma3}}: Functions|{{uc:unitHeadgear}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:unitHeadgear}}]] |
Revision as of 13:06, 25 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- headgear: Boolean, String or Array - (Optional, default false) can be one of:
- Boolean - if false, change nothing to the headgear
- String - valid Headgear class or a valid class from Description.ext CfgUnitTemplates
- Array - headgear list with individual probability
- facewear: Boolean, String or Array - (Optional, default false) can be one of:
- Boolean - if false, change nothing to the facewear
- String - valid facewear class or a valid class from Description.ext CfgUnitTemplates
- Array - facewear list with individual probability
- Return Value:
- Return value needed
Examples
- Example 1:
[this] call BIS_fnc_unitHeadgear; // headgear and face wear, same as [this, [], []]
- Example 2:
[this, [], []] call BIS_fnc_unitHeadgear; // headgear only
- Example 3:
[this, nil, []] call BIS_fnc_unitHeadgear; // facewear only
- Example 4:
[this, "myTemplate"] call BIS_fnc_unitHeadgear; // class defined in Description.ext CfgUnitTemplates
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note