freeLook: Difference between revisions
| m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") | Lou Montana (talk | contribs)  m (Some wiki formatting) | ||
| Line 1: | Line 1: | ||
| {{RV|type=command | {{RV|type=command | ||
| | arma3 | |game1= arma3 | ||
| |version1= 0.50 | |||
| |0.50 | |||
| |gr1= Object Manipulation | |gr1= Object Manipulation | ||
| | Returns  | |descr= Returns if freelook is active on the current machine's controlled character. | ||
| |  | |s1= [[freeLook]] | ||
| | [[Boolean]] | |r1= [[Boolean]] - [[true]] if freelook is active, [[false]] otherwise | ||
| |x1= <code>[[ | |x1= <code>[[if]] [[freeLook]] [[then]] | ||
| { | |||
| 	[[systemChat]] "Quit looking around, soldier!"; | |||
| }; | |||
| </code> | </code> | ||
| | [[lookAt]] | |seealso= [[lookAt]] | ||
| }} | }} | ||
Revision as of 19:07, 8 June 2021
Description
- Description:
- Returns if freelook is active on the current machine's controlled character.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
- if freeLook then { systemChat "Quit looking around, soldier!"; };
Additional Information
- See also:
- lookAt
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	