getCalculatePlayerVisibilityByFriendly: Difference between revisions
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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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| '''getCalculatePlayerVisibilityByFriendly''' | | '''getCalculatePlayerVisibilityByFriendly''' | ||
| [[Boolean]] - [[true]] visibility is calculated, [[false]] if not | |r1=[[Boolean]] - [[true]] visibility is calculated, [[false]] if not | ||
|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code> | |x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code> |
Revision as of 20:45, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- System
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Boolean - true visibility is calculated, false if not
Examples
- Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note