BigDawgKS – User talk
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==User talk reply== | |||
Weapons magically stick to dead units. What do you mean exactly?You cannot take weapons from a dead unit? hoz | |||
Burns you should probably put some of your "bug" reports in the wish list, as I don't see some of them qualifying as bugs. Ex: Still no M203 iron sight although the engine would be perect to simulate rl sight behaviour. IMO that should be a wish. Same with M203 grenades still explode if impact... and Weapons magically stick to dead units. --Big Dawg KS 05:35, 16 December 2006 (CET) | |||
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I´d rate this as a bug because if you play without crosshairs there´s no way to know where the shells will land. Pretty serious if you ask me ;-) [[User:Burns|burns]] 22:03, 19 December 2006 (CET) | |||
==General Issues== | ==General Issues== |
Revision as of 22:03, 19 December 2006
The templates are done, here's an example:
User talk reply
Weapons magically stick to dead units. What do you mean exactly?You cannot take weapons from a dead unit? hoz
Burns you should probably put some of your "bug" reports in the wish list, as I don't see some of them qualifying as bugs. Ex: Still no M203 iron sight although the engine would be perect to simulate rl sight behaviour. IMO that should be a wish. Same with M203 grenades still explode if impact... and Weapons magically stick to dead units. --Big Dawg KS 05:35, 16 December 2006 (CET)
I´d rate this as a bug because if you play without crosshairs there´s no way to know where the shells will land. Pretty serious if you ask me ;-) burns 22:03, 19 December 2006 (CET)
General Issues
--raedor 13:30, 18 December 2006 (CET)