BIS fnc assignPlayerRole: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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|p3= path: [[Array]] or [[Number]] - the turret path | |p3= path: [[Array]] or [[Number]] - the turret path | ||
| [[Boolean]] - [[true]] when done | |r1=[[Boolean]] - [[true]] when done | ||
|x1= <code>[myVehicle, "turret", [0, 1]] [[call]] [[BIS_fnc_assignPlayerRole]];</code> | |x1= <code>[myVehicle, "turret", [0, 1]] [[call]] [[BIS_fnc_assignPlayerRole]];</code> |
Revision as of 20:26, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - targeted vehicle
- role: String - can be one of:
- "driver"
- "gunner"
- "commander"
- "cargo"
- "turret"
- path: Array or Number - the turret path
- Return Value:
- Boolean - true when done
Examples
- Example 1:
[myVehicle, "turret", [0, 1]] call BIS_fnc_assignPlayerRole;
Additional Information
Notes
-
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