inflame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_fireplaceOne [[inflame]] [[true]];</code> | |x1= <code>_fireplaceOne [[inflame]] [[true]];</code> | ||
|seealso= [[inflamed]] | |seealso= [[inflamed]] | ||
}} | }} |
Revision as of 20:04, 10 June 2021
Description
- Description:
- Sets the state of a fireplace.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- fireplace inflame burn
- Parameters:
- fireplace: Object
- burn: Boolean - True to let it burn, false to extinguish it.
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- inflamed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect