isText: Difference between revisions

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m (formatting)
m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
Line 31: Line 31:
|r1= [[Boolean]]
|r1= [[Boolean]]


|x1 = <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles") {{cc|false}}</code>
|x1= <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles") {{cc|false}}</code>


|x2 = <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") {{cc|true}}</code>
|x2= <code>_isText = '''isText''' ([[configFile]] >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") {{cc|true}}</code>


|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]]
|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]]
}}
}}

Revision as of 23:29, 10 June 2021

Hover & click on the images for description

Description

Description:
Checks if config entry represents a text value.
Groups:
Config

Syntax

Syntax:
isText config
Parameters:
config: Config
Return Value:
Boolean

Examples

Example 1:
_isText = isText (configFile >> "CfgVehicles") // false
Example 2:
_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true

Additional Information

See also:
getText getNumber isArray isClass isNumber

Notes

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