BIS fnc randomNum: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
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|p2= max: [[Number]] - maximum value, included
|p2= max: [[Number]] - maximum value, included


| [[Number]]
\|r1= [[Number]]


|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>
\|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code>


|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]
|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]]

Revision as of 10:27, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Math

Syntax

Syntax:
Syntax needed
Parameters:
min: Number - minimum value, included
max: Number - maximum value, included \
Return Value:
Number \

Examples

Example 1:
[1,3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between

Additional Information

See also:
BIS_fnc_randomIntBIS_fnc_arithmeticMeanBIS_fnc_geometricMeanBIS_fnc_nearestNumBIS_fnc_sortNumBIS_fnc_roundNum

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note