BIS fnc randomNum: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=") |
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|p2= max: [[Number]] - maximum value, included | |p2= max: [[Number]] - maximum value, included | ||
| [[Number]] | \|r1= [[Number]] | ||
|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code> | \|x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code> | ||
|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]] | |seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]] |
Revision as of 10:27, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Math
Syntax
- Syntax:
- Syntax needed
- Parameters:
- min: Number - minimum value, included
- max: Number - maximum value, included \
- Return Value:
- Number \
Examples
- Example 1:
[1,3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between
Additional Information
- See also:
- BIS_fnc_randomIntBIS_fnc_arithmeticMeanBIS_fnc_geometricMeanBIS_fnc_nearestNumBIS_fnc_sortNumBIS_fnc_roundNum
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note