BIS fnc versionInfo: Difference between revisions

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m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
m (Text replacement - "\|" to "|")
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| arma3|1.00|gr1= GUI|
| arma3|1.00|gr1= GUI|
* Fills first passed control with game type and version number.
* Fills first passed control with game type and version number.
* Positions both controls according to game type.| [control_1,controls_2] call [[BIS_fnc_versionInfo]];|p1= control_1 - [[Control]] - Control for indication of game type (Stable/Dev) and version number (RscText).|p2= control_2 - [[Control]] - Control for indication of modded game (RscActiveText).\|r1=[[Nothing]]
* Positions both controls according to game type.| [control_1,controls_2] call [[BIS_fnc_versionInfo]];|p1= control_1 - [[Control]] - Control for indication of game type (Stable/Dev) and version number (RscText).|p2= control_2 - [[Control]] - Control for indication of modded game (RscActiveText).|r1=[[Nothing]]


\|x1= <code>[_ctrlVersion,_ctrlModded] [[call]] [[BIS_fnc_versionInfo]];</code>
|x1= <code>[_ctrlVersion,_ctrlModded] [[call]] [[BIS_fnc_versionInfo]];</code>


|[[productVersion]]}}
|[[productVersion]]}}

Revision as of 10:32, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
GUI

Syntax

Syntax:
Syntax needed
Parameters:
control_1 - Control - Control for indication of game type (Stable/Dev) and version number (RscText).
control_2 - Control - Control for indication of modded game (RscActiveText).
Return Value:
Nothing

Examples

Example 1:
[_ctrlVersion,_ctrlModded] call BIS_fnc_versionInfo;

Additional Information

See also:
See also needed

Notes

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