BIS fnc initVirtualUnit: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "\|" to "|")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) *  \|p1=" to " |s1=$1  |p1=")  | 
				||
| Line 9: | Line 9: | ||
| Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.  | | Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.  | ||
| [object] call [[BIS_fnc_initVirtualUnit]]  | |s1=[object] call [[BIS_fnc_initVirtualUnit]]  | ||
|p1= object: [[Object]] - Object to be turned into virtual unit  | |p1= object: [[Object]] - Object to be turned into virtual unit  | ||
Revision as of 15:57, 12 June 2021
Description
- Description:
 - Description needed
 - Execution:
 - call
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - [object] call BIS_fnc_initVirtualUnit
 - Parameters:
 - object: Object - Object to be turned into virtual unit
 - Return Value:
 - Boolean
 
Examples
- Example 1:
 someObject call BIS_fnc_initVirtualUnit;
Additional Information
- See also:
 - BIS_fnc_isUnitVirtual
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note