BIS fnc aircraftTailhook: Difference between revisions
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Revision as of 01:34, 13 June 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: Aircrfat carrier arrest/recovery function for USS Freedom aircraft carrier Exucution: Call the function via user-action or script for any compatible fixed wing aircrfat [this] spawn bis_fnc_aircraftTailhook; Requirments: - Compatible aircrfat must have an animation for arrest/tail hook selection defined in CfgCehicles and modeled in 3D model (model.cfg) - Compatible aircrfat must have a memory point for cable attach position example of cfgVehicles subclass definitions; tailHook = true; Allow to land on carrier class CarrierOpsCompatability { ArrestHookAnimationList[] = {"tailhook", "tailhook_door_l", "tailhook_door_r"}; List of animation played to animate tailhook. Defined in model.cfg (type user) ArrestHookAnimationStates[] = {0,0.53,1}; Tailhook animation states when down, hooked, up. ArrestHookMemoryPoint = "pos_tailhook"; TailHook memory point in plane model.p3d ArrestMaxAllowedSpeed = 275; Max speed km/h allowed for successful landing ArrestSlowDownStep = 0.8; Simulation step for calcualting how smooth plane will be slowed down. ArrestVelocityReduction = -12; Speed reduced per simulation step }; Parameter(s): _this select 0: mode (Scalar) 0: plane/object Returns: nothing Result: Aircrfat after touch down on carrier deck will be dynamicly slowed down. If speed willbe above 275 km/h (suggested and configured on vanilla assets) wire snap will be simulated. Aircrfat will come to full stop in 155-175 m */ #define EXIT_CODE {_plane animate [_x,_planeHookUpAnimState];} forEach _planeHookAnimList;_plane SetUserMFDvalue [0,0];
- Execution:
- call
- Groups:
- Aircraft Carrier
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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