setCamShakeParams: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " +<\/code>" to "</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
||
Line 16: | Line 16: | ||
|descr= Sets camera shake parameters. Will not have any effect until shake is started via [[addCamShake]]. | |descr= Sets camera shake parameters. Will not have any effect until shake is started via [[addCamShake]]. | ||
|s1= | |s1= [[setCamShakeParams]] [posCoef, vertCoef, horzCoef, bankCoef, interpolation] | ||
|p1= posCoef: [[Number]] - Strength of positional movement (how far the whole position can change in X,Y&Z). Should not be bigger than {{ic|0.1}} to prevent the camera from moving into or behind the player | |p1= posCoef: [[Number]] - Strength of positional movement (how far the whole position can change in X,Y&Z). Should not be bigger than {{ic|0.1}} to prevent the camera from moving into or behind the player |
Revision as of 17:11, 20 June 2021
Description
- Description:
- Sets camera shake parameters. Will not have any effect until shake is started via addCamShake.
- Groups:
- Camera Control
Syntax
- Syntax:
- setCamShakeParams [posCoef, vertCoef, horzCoef, bankCoef, interpolation]
- Parameters:
- posCoef: Number - Strength of positional movement (how far the whole position can change in X,Y&Z). Should not be bigger than
0.1
to prevent the camera from moving into or behind the player - vertCoef: Number - Strength of vertical camera pan (up/down), practical range: 0-10
- horzCoef: Number - Strength of horizontal camera pan (left/right), practical range: 0-10
- bankCoef: Number - Strength of camera tilt/bank, practical range: 0-20
- interpolation: Boolean - If true, then transitions in the different shaking directions will be smoother
- Return Value:
- Nothing
Examples
- Example 1:
setCamShakeParams [0.1, 1, 1, 1, true];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note