ppEffectDestroy: Difference between revisions
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|seealso= [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectCreate]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]] | |seealso= [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectCreate]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]] | ||
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Revision as of 23:34, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- effect: Number - effect handle
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- ppEffectDestroy [effect1,...]
- Parameters:
- [effect1,...]: Array - array of effect handles -
- effect1: Number - effect handle
- Return Value:
- Nothing
Examples
- Example 1:
ppEffectDestroy _hndl;
- Example 2:
ppEffectDestroy [_hndl0, _hndl1, _hndl2];
Additional Information
- See also:
- Post process effectsppEffectForceInNVGppEffectEnableppEffectEnabledppEffectCreateppEffectCommitppEffectCommittedppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note