remove3DENLayer: Difference between revisions

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m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=")
Line 9: Line 9:
| Remove [[Eden Editor]] editing layer.
| Remove [[Eden Editor]] editing layer.


| '''remove3DENLayer''' layerID
|s1=  '''remove3DENLayer''' layerID
 
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command
|p1= layerID : [[Number]] - layer ID as returned by [[add3DENLayer]] command
|r1= [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)
|r1= [[Boolean]] - [[true]] if the layer was removed successfully (i.e., correct layer ID was used)

Revision as of 23:20, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
remove3DENLayer layerID
Parameters:
layerID : Number - layer ID as returned by add3DENLayer command
Return Value:
Boolean - true if the layer was removed successfully (i.e., correct layer ID was used)

Examples

Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; remove3DENLayer _myLayer ;

Additional Information

See also:
add3DENLayer set3DENLayer get3DENLayerEntities

Notes

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