fadeRadio: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<dl class="command_description"> <dt></dt>" to "<dl class="command_description">  <dt></dt>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - " </dl>  <dl class="command_description">  <dt></dt>" to " <dt></dt>")  | 
				||
| Line 46: | Line 46: | ||
<dd class="notedate">Posted on September 11, 2008 - 17:17 (EST)</dd>  | <dd class="notedate">Posted on September 11, 2008 - 17:17 (EST)</dd>  | ||
<dt class="note">[[User:beta|beta]] <dd class="note">Does not affect VON  | <dt class="note">[[User:beta|beta]] <dd class="note">Does not affect VON  | ||
<dt></dt>  | <dt></dt>  | ||
Revision as of 15:42, 12 June 2021
Description
- Description:
 - Changes the radio volume smoothly within the given time.
 - Groups:
 - Sounds
 
Syntax
- Syntax:
 - time fadeRadio volume
 - Parameters:
 - time: Number - Fade interval in seconds
 - volume: Number - Radio volume range 0 to 2
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 5 fadeRadio 0.1;
Additional Information
- See also:
 - fadeSoundfadeMusicfadeSpeechfadeEnvironmentenvironmentVolumeradioVolumesoundVolumemusicVolume
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on September 11, 2008 - 17:17 (EST)
 - beta
 - Does not affect VON
 - Posted on September 13, 2016 - 15:52 (UTC)
 - Fusselwurm
 - Also influences audibility of the missile warning in helicopters.
 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.00
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Sounds
 - Scripting Commands: Local Effect