BIS fnc progressLoadingScreen: Difference between revisions

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m (Text replacement - " \| *tkoh * *\| *1.([0-9]{2}) * +\|([^g]|g[^a])" to " | tkoh |1.$1 |game2= arma3 |version2= 0.50 |$2")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 9: Line 9:
|gr1= GUI
|gr1= GUI


| Progress scripted loading screen. The value will be preserved even when a new screen is opened.
|descr= Progress scripted loading screen. The value will be preserved even when a new screen is opened.


|s1=[progress] call [[BIS_fnc_progressLoadingScreen]]
|s1=[progress] call [[BIS_fnc_progressLoadingScreen]]

Revision as of 20:49, 13 June 2021

Hover & click on the images for description

Description

Description:
Progress scripted loading screen. The value will be preserved even when a new screen is opened.
Execution:
call
Groups:
GUI

Syntax

Syntax:
[progress] call BIS_fnc_progressLoadingScreen
Parameters:
progress: Number - Progress in range from 0 to 1
Return Value:
Number - Progress

Examples

Example 1:
_IDD = _prog = [0.75] call BIS_fnc_progressLoadingScreen;

Additional Information

See also:
Loading ScreensBIS_fnc_displayLoading

Notes

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