checkAIFeature: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \| *([^= ]+) * +\|s2=" to " |r1=$1  |s2=") | Lou Montana (talk | contribs)  m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2  |descr=$3") | ||
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| |gr1= Object Manipulation | |gr1= Object Manipulation | ||
| | Checks if the given AI feature is currently enabled. Feature may be one of: | |descr= Checks if the given AI feature is currently enabled. Feature may be one of: | ||
| * <tt>"AwareFormationSoft"</tt> | * <tt>"AwareFormationSoft"</tt> | ||
| * <tt>"CombatFormationSoft"</tt> | * <tt>"CombatFormationSoft"</tt> | ||
Revision as of 21:00, 13 June 2021
Description
- Description:
- Checks if the given AI feature is currently enabled. Feature may be one of:
- "AwareFormationSoft"
- "CombatFormationSoft"
- disableAI/enableAI AI skill Template:Since
 
- Groups:
- Object Manipulation
Syntax
- Syntax:
- checkAIFeature feature
- Parameters:
- feature: String (see description)
- Return Value:
- Boolean - true if is enabled
Alternative Syntax
- Syntax:
- unit checkAIFeature feature Template:Since
- Parameters:
- unit: Object - unit to test AI feature for
- feature: String - disableAI / enableAI feature
- Return Value:
- Boolean - true if is enabled
Examples
- Example 1:
- _featureUsed = checkAIFeature "AwareFormationSoft";
- Example 2:
- _autotargetOn = bob checkAIFeature "AUTOTARGET";
Additional Information
- See also:
- enableAIFeatureenableAIdisableAI
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	

