BIN fnc bezierVelocity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \|p1= * + \|x1= * " to " |p1= |r1= |x1= ")
m (Text replacement - "\|s1= *<!-- ([^ ]+); --> * *\|p1= * *\|r1= * *\|x1= * \}\}" to "|s1= <!-- $1 --> |p1= |r1= |x1= <!-- <code>$1;</code> --> |seealso= }} ")
Line 22: Line 22:
{{Wiki|placeholder}} {{Feature|arma3contact}}  
{{Wiki|placeholder}} {{Feature|arma3contact}}  


|s1= <!-- [] call [[BIN_fnc_bezierVelocity]]; -->  
|s1= <!-- [] call [[BIN_fnc_bezierVelocity]] -->


|p1=
|p1=
Line 28: Line 28:
|r1=
|r1=


|x1=
|x1= <!-- <code>[] call [[BIN_fnc_bezierVelocity]];</code> -->
 
|seealso=
}}
}}

Revision as of 02:07, 13 June 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
	Calculate bezier curve velocity

	Parameter(s):
		0: ARRAY - list of control points in format [x,y,z], can be any number of them
		1: NUMBER - progress in range 0 to 1

	Returns:
	ARRAY - velocity vector in format [x,y,z]
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note