BIS fnc exportVehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
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|p2= vehicleClass: [[String]] - Use "" to skip createVehicle part and set components / textures only | |p2= vehicleClass: [[String]] - Use "" to skip createVehicle part and set components / textures only | ||
|r1=[[String]] - [[SQF Syntax|SQF]] code | |r1= [[String]] - [[SQF Syntax|SQF]] code | ||
|x1= <code>[BIS_tank,""] [[call]] [[BIS_fnc_exportVehicle]]; | |x1= <code>[BIS_tank,""] [[call]] [[BIS_fnc_exportVehicle]]; |
Revision as of 22:24, 7 August 2021
Description
Syntax
- Syntax:
- [vehicle,vehicleClass] call BIS_fnc_exportVehicle
- Parameters:
- vehicle: Object
- vehicleClass: String - Use "" to skip createVehicle part and set components / textures only
- Return Value:
- String - SQF code
Examples
- Example 1:
[BIS_tank,""] call BIS_fnc_exportVehicle; //Returns "[ _this, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"
- Example 2:
[BIS_tank] call BIS_fnc_exportVehicle; //Returns "_veh = createVehicle [""O_MBT_04_cannon_F"",position player,[],0,""NONE""]; [ _veh, [""Hex"",1], [""showCamonetHull"",1,""showCamonetTurret"",1] ] call BIS_fnc_initVehicle;"
Additional Information
Notes
-
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