BIS fnc removeStackedEventHandler: Difference between revisions

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m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
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|p2= event: [[String]] - event handler name, see [[BIS_fnc_addStackedEventHandler]] fr supported event handlers
|p2= event: [[String]] - event handler name, see [[BIS_fnc_addStackedEventHandler]] fr supported event handlers


|r1=[[Boolean]] - [[true]] on success, [[false]] on failure
|r1= [[Boolean]] - [[true]] on success, [[false]] on failure


|x1= <code>["someId", "onEachFrame"] [[call]] [[BIS_fnc_removeStackedEventHandler]];</code>
|x1= <code>["someId", "onEachFrame"] [[call]] [[BIS_fnc_removeStackedEventHandler]];</code>

Revision as of 23:27, 7 August 2021

Hover & click on the images for description

Description

Description:
Removes a stacked event handler with specified custom id.
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
[id, event] call BIS_fnc_removeStackedEventHandler
Parameters:
key: String - custom id, a unique identifier, also returned by BIS_fnc_addStackedEventHandler
event: String - event handler name, see BIS_fnc_addStackedEventHandler fr supported event handlers
Return Value:
Boolean - true on success, false on failure

Examples

Example 1:
["someId", "onEachFrame"] call BIS_fnc_removeStackedEventHandler;

Additional Information

See also:
BIS_fnc_addStackedEventHandler

Notes

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