BIS fnc enableSaving: Difference between revisions

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|descr= Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving.
|descr= Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving.


|s1= id call [[BIS_fnc_enableSaving]]
|s1= id call [[BIS_fnc_enableSaving]]


|p1= id: [[String]] - Unique id previously used to disable saving via [[BIS_fnc_disableSaving]]
|p1= id: [[String]] - Unique id previously used to disable saving via [[BIS_fnc_disableSaving]]

Revision as of 15:29, 19 June 2021

Hover & click on the images for description

Description

Description:
Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving.
Execution:
call
Groups:
Missions

Syntax

Syntax:
id call BIS_fnc_enableSaving
Parameters:
id: String - Unique id previously used to disable saving via BIS_fnc_disableSaving
Return Value:
Boolean - true if successful, false if not

Examples

Example 1:
"savingID" call BIS_fnc_enableSaving;

Additional Information

See also:
BIS_fnc_disableSavingsaveGameBIS_fnc_saveGameloadGame

Notes

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