forceAtPositionRTD: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *tkoh * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= tkoh |version1= $1 ") | Lou Montana (talk | contribs)  m (Text replacement - "\| *game([0-9]) *= *[aA]rma +3 * " to "|game$1= arma3 ") | ||
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| |gr1=  RTD | |gr1=  RTD | ||
| |game2=  | |game2= arma3 | ||
| |version2=1.34 | |version2=1.34 | ||
Revision as of 22:15, 16 June 2021
Description
- Description:
- Adds force generator to world.
- Groups:
- RTD
Syntax
- Syntax:
- forceAtPositionRTD position
- Parameters:
- position: Array - Position where to force generator is created.
- Return Value:
- Number - Force index
Examples
- Example 1:
- forceAtPositionRTD;
Additional Information
- See also:
- clearForcesRTD
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	

