AISFinishHeal: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * (\| *.[^a])" to "|game1= arma2 |version1= $1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 $2") |
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
||
Line 33: | Line 33: | ||
|seealso= [[ArmA_2:_Event_Handlers#HandleHeal]], [[ArmA_3:_Event_Handlers#HandleHeal]] | |seealso= [[ArmA_2:_Event_Handlers#HandleHeal]], [[ArmA_3:_Event_Handlers#HandleHeal]] | ||
}} | }} | ||
Revision as of 22:29, 16 June 2021
Description
- Description:
- Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- AISFinishHeal [unit, healer, healercanheal]
- Parameters:
- [unit, healer, healercanheal]: Array
- unit: Object - wounded
- healer: Object - medic
- healercanheal: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
AISFinishHeal [_wounded, _medic, true];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note