BIN fnc getIDWMapSaveData: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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|x1= <!-- < | |x1= <!-- <sqf>[] call BIN_fnc_getIDWMapSaveData;</sqf> --> | ||
|seealso= | |seealso= | ||
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Latest revision as of 13:06, 5 May 2022
Description
- Description:
/* Killzone_Kid Description: Returns array with IDWMap data which is used for saving/loading Parameter(s): NONE Returns: ARRAY - save data Example: call BIN_fnc_getIDWMapSaveData */ #define MAPDRAWPATTERNINDEX_DEFAULT 0 #define MAPDRAWCOLORSET_DEFAULT [[0,0,0.514,0.7],[0,0,0.875,0.7],[0,0.247,1,0.7],[0,0.659,1,0.7],[0.035,1,0.961,0.7],[0.443,1,0.553,0.7],[0.843,1,0.153,0.7],[1,0.749,0,0.7],[1,0.357,0,0.7],[0.941,0,0,0.7],[0.522,0,0,0.7]] #define MAPDRAWIDC_DEFAULT 51 // if the data was not yet set
- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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