BIS fnc camera setFOV: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code> *(\^+\]) +\[\[call\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 call $2;</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[BIS_camera,0.5] call BIS_fnc_camera_setFOV;</sqf> | ||
|seealso= [[BIS_fnc_camera_getFOV]] | |seealso= [[BIS_fnc_camera_getFOV]] | ||
}} | }} |
Revision as of 19:03, 5 May 2022
Description
Syntax
- Syntax:
- [camera, FOV] call BIS_fnc_camera_setFOV
- Parameters:
- camera: Object - The camera
- FOV: Number - (Optional, default 0,75) Wanted FOV
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_camera_getFOV
Notes
-
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