get3DENIconsVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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* showMap : [[Boolean]] - Visibility in the map | * showMap : [[Boolean]] - Visibility in the map | ||
|x1= <code> | |x1= <code>if ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code> | ||
|seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]] | |seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]] | ||
}} | }} |
Revision as of 11:02, 12 May 2022
Description
- Description:
- Gets visibility state of Eden Editor icons.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENIconsVisible
- Return Value:
- Array - In format [showMap, showScene]
Examples
- Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};
Additional Information
Notes
-
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