weaponReloadingTime: Difference between revisions
| Killzone Kid (talk | contribs)  (Created page with "todo") | No edit summary | ||
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| {{RV|type=command | |||
| |game1= arma3 | |||
| |version1= 2.06 | |||
| |branch= dev | |||
| |gr1= Weapons | |||
| |descr= Returns weapon reload phase. | |||
| |s1= vehicle [[weaponReloadingTime]] <nowiki>[gunner, muzzle]</nowiki> | |||
| |p1= vehicle: [[Object]] | |||
| |p2= gunner: [[Object]] - gunner of desired turret | |||
| |p3= muzzle: [[String]] - muzzle on desired turret | |||
| |r1= [[Number]] - Reload phase in range 0-1. -1 when N/A. | |||
| |seealso= [[setWeaponReloadingTime]] | |||
| }} | |||
Revision as of 07:52, 22 June 2021
Description
- Description:
- Returns weapon reload phase.
- Groups:
- Weapons
Syntax
- Syntax:
- vehicle weaponReloadingTime [gunner, muzzle]
- Parameters:
- vehicle: Object
- gunner: Object - gunner of desired turret
- muzzle: String - muzzle on desired turret
- Return Value:
- Number - Reload phase in range 0-1. -1 when N/A.
Examples
- Examples:
- Example needed
Additional Information
- See also:
- setWeaponReloadingTime
Notes
- 
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