setFlagAnimationPhase: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>_flag1 | |x1= <code>_flag1 setFlagAnimationPhase 0.5;</code> | ||
|seealso= [[flagAnimationPhase]] [[Arma 3: Flag Textures]] | |seealso= [[flagAnimationPhase]] [[Arma 3: Flag Textures]] | ||
}} | }} |
Revision as of 11:14, 12 May 2022
Description
- Description:
- Sets flag position on the flag pole. To animate flag use BIS_fnc_animateFlag.
- Groups:
- Flags
Syntax
- Syntax:
- flag setFlagAnimationPhase phase
- Parameters:
- flag: Object - flag pole of the type "FlagCarrier"
- phase: Number - Flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole.
- Return Value:
- Nothing
Examples
- Example 1:
_flag1 setFlagAnimationPhase 0.5;
Additional Information
- See also:
- flagAnimationPhase Arma 3: Flag Textures
Notes
-
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