addPrimaryWeaponItem: Difference between revisions
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|seealso= [[addWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[addSecondaryWeaponItem]] [[addHandgunItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] | |seealso= [[addWeaponItem]] [[removePrimaryWeaponItem]] [[removeAllPrimaryWeaponItems]] [[addSecondaryWeaponItem]] [[addHandgunItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] | ||
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Revision as of 15:37, 20 January 2022
Description
- Description:
- Adds weapon item, including magazine, directly to the primaryWeapon. This is used for infantry weapons.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addPrimaryWeaponItem item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing or Boolean - false is returned if item can not be added
Examples
- Example 1:
player addPrimaryWeaponItem "muzzle_snds_H";
Additional Information
- See also:
- addWeaponItem removePrimaryWeaponItem removeAllPrimaryWeaponItems addSecondaryWeaponItem addHandgunItem addBinocularItem weaponsItems handgunItems primaryWeaponItemssecondaryWeaponItemsbinocularItems
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on June 22, 2014 - 23:08 (UTC)
- SilentSpike
- If the item being added is not supported by the unit's weapon then the command will simply fail silently. The item is also not added to the unit's inventory in such a case.