addSecondaryWeaponItem: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code> | |x1= <code>player [[addSecondaryWeaponItem]] "muzzle_snds_L";</code> | ||
|seealso= [[addWeaponItem]] [[addPrimaryWeaponItem]] [[addHandgunItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[binocularItems]] | |seealso= [[addWeaponItem]] [[addPrimaryWeaponItem]] [[addHandgunItem]] [[addBinocularItem]] [[weaponsItems]] [[handgunItems]] [[primaryWeaponItems]] [[secondaryWeaponItems]] [[binocularItems]] | ||
}} | }} |
Revision as of 11:01, 12 May 2022
Description
- Description:
- Adds weapon item, including magazine, directly to the secondaryWeapon. This is used for infantry weapons.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addSecondaryWeaponItem item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
player addSecondaryWeaponItem "muzzle_snds_L";
Additional Information
- See also:
- addWeaponItem addPrimaryWeaponItem addHandgunItem addBinocularItem weaponsItems handgunItems primaryWeaponItems secondaryWeaponItems binocularItems
Notes
-
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