forceEnd: Difference between revisions
| Lou Montana (talk | contribs) | Lou Montana (talk | contribs)  m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") | ||
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| |x1= <code>[[forceEnd]];{{cc|in an ending trigger to ensure no camera is delaying mission ending}}</code> | |x1= <code>[[forceEnd]];{{cc|in an ending trigger to ensure no camera is delaying mission ending}}</code> | ||
| |seealso= [[missionEnd]] [[failMission]] | |seealso= [[missionEnd]] [[failMission]] [[endMission]], [[enableEndDialog]] | ||
| }} | }} | ||
Revision as of 15:51, 20 January 2022
Description
- Description:
- Forces mission ending (set with endMission) even if a camera effect or any another condition delays the endMission (mostly in Operation Flashpoint).
- Groups:
- Mission Information
Syntax
Examples
- Example 1:
- forceEnd;// in an ending trigger to ensure no camera is delaying mission ending
Additional Information
- See also:
- missionEnd failMission endMissionenableEndDialog
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Mission Information
- Scripting Commands: Local Effect
 
	





