markerDir: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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Line 28: | Line 28: | ||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_mPos = '''markerDir''' "markerOne"</sqf> | ||
|seealso= [[setMarkerDir]] [[setMarkerDirLocal]] | |seealso= [[setMarkerDir]] [[setMarkerDirLocal]] |
Revision as of 10:24, 13 May 2022
Description
- Description:
- Get marker direction.
- Groups:
- Markers
Syntax
Examples
- Example 1:
Additional Information
- See also:
- setMarkerDir setMarkerDirLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 18, 2010 - 13:44 CET
- Inkompetent
- The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers