showMap: Difference between revisions
| Lou Montana (talk | contribs) | Lou Montana (talk | contribs)  m (Text replacement - ": *<code>" to ": <code>") | ||
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| <dt class="note">Unknown</dt> | <dt class="note">Unknown</dt> | ||
| <dd class="note">In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".<br> | <dd class="note">In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".<br> | ||
| Example: <code>unitname removeweapon "itemmap"</code> To add again use <code>unitname addweapon "itemmap"</code>. | Example: | ||
| <code>unitname removeweapon "itemmap"</code> To add again use <code>unitname addweapon "itemmap"</code>. | |||
| </dl> | </dl> | ||
Revision as of 21:53, 7 May 2022
Description
Syntax
Examples
- Example 1:
- showMap false
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Unknown
- In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".
 Example:unitname removeweapon "itemmap"To add again useunitname addweapon "itemmap".
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map
 
	





