Post Process Effects – Talk
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Lou Montana moved page Talk:Post process effects to Talk:Post Process Effects: Name standard) |
Lou Montana (talk | contribs) m (Text replacement - "Killzone Kid" to "Killzone_Kid") |
||
Line 11: | Line 11: | ||
* DynamicBlur | * DynamicBlur | ||
In Arma 3, can confirm radialBlur is the one, but the rest of them seem to work regardless. [[User: | In Arma 3, can confirm radialBlur is the one, but the rest of them seem to work regardless. [[User:Killzone_Kid|Killzone_Kid]] ([[User talk:Killzone_Kid|talk]]) 19:07, 16 August 2015 (CEST) |
Latest revision as of 13:48, 12 March 2024
Effects dependent on client video settings
Post process settings
Some of the post processing effects are affected by whether the client has post processing disabled or enabled (any other detail than off) in his graphic settings.
The following effects will not have any effect with PP set to disabled:
- radialBlur
- chromAberration
- wetDistortion
- filmGrain
- DynamicBlur
In Arma 3, can confirm radialBlur is the one, but the rest of them seem to work regardless. Killzone_Kid (talk) 19:07, 16 August 2015 (CEST)