BIS fnc enemyTargets: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "code>_([a-zA-Z0-9_]+) = " to "code>private _$1 = ")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")  | 
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|r1= [[Array]] of enemies, empty if unit doesn't know about any enemy  | |r1= [[Array]] of enemies, empty if unit doesn't know about any enemy  | ||
|x1= <code>  | |x1= <code>private _targets = _unit [[call]] [[BIS_fnc_enemyTargets]];</code>  | ||
|seealso= [[BIS_fnc_enemyDetected]]  | |seealso= [[BIS_fnc_enemyDetected]]  | ||
}}  | }}  | ||
Revision as of 21:36, 12 July 2022
Description
Syntax
- Syntax:
 - unit call BIS_fnc_enemyTargets
 - Parameters:
 - unit - Object: unit that is inspected
 - Return Value:
 - Array of enemies, empty if unit doesn't know about any enemy
 
Examples
- Example 1:
 private _targets = _unit call BIS_fnc_enemyTargets;
Additional Information
- See also:
 - BIS_fnc_enemyDetected
 
Notes
- 
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