mineActive: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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Line 16: | Line 16: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>if (mineActive _mine) | |x1= <code>if (mineActive _mine) then {[[hint]] "BOOM!"};</code> | ||
|seealso= [[allMines]] [[detectedMines]] [[mineDetectedBy]] [[createMine]] [[revealMine]] | |seealso= [[allMines]] [[detectedMines]] [[mineDetectedBy]] [[createMine]] [[revealMine]] | ||
}} | }} |
Revision as of 11:13, 12 May 2022
Description
- Description:
- Checks if the given mine is active.
- Groups:
- Mines
Syntax
- Syntax:
- mineActive obj
- Parameters:
- obj: Object
- Return Value:
- Boolean
Examples
- Example 1:
if (mineActive _mine) then {hint "BOOM!"};
Additional Information
- See also:
- allMines detectedMines mineDetectedBy createMine revealMine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note