velocity: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
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| Line 34: | Line 34: | ||
|x1= <code>_vector = velocity jeep;</code>  | |x1= <code>_vector = velocity jeep;</code>  | ||
|x2= <code>if ((velocity _plane1 select 2) > 50) then {   | |x2= <code>if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };</code>  | ||
|seealso= [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]  | |seealso= [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]  | ||
}}  | }}  | ||
Revision as of 11:19, 12 May 2022
Description
- Description:
 - Returns the velocity of the object as vector in m/s.
 - Groups:
 - Object Manipulation
 
Syntax
Examples
- Example 1:
 _vector = velocity jeep;- Example 2:
 if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.80
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Object Manipulation