BIS fnc boundingCircle: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") | Lou Montana (talk | contribs)  m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") | ||
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| |r1= [[Number]] | |r1= [[Number]] | ||
| |x1= <code>vehicle player call  | |x1= <code>vehicle player call BIS_fnc_boundingCircle;</code> | ||
| |seealso= [[boundingBox]] [[boundingBoxReal]] | |seealso= [[boundingBox]] [[boundingBoxReal]] | ||
| }} | }} | ||
Revision as of 21:38, 12 July 2022
Description
- Description:
- Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the boundingBox.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_boundingCircle
- Parameters:
- object: Object
- Return Value:
- Number
Examples
- Example 1:
- vehicle player call BIS_fnc_boundingCircle;
Additional Information
- See also:
- boundingBox boundingBoxReal
Notes
- 
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