endMission: Difference between revisions

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|x1= <sqf>endMission "END1";</sqf>
|x1= <sqf>endMission "END1";</sqf>


|x1= <sqf>["END1"] remoteExec ["endMission", 0, true]; // Arma 3</sqf>
|x2= <sqf>["END1"] remoteExec ["endMission", 0, true]; // Arma 3</sqf>


|seealso= [[missionEnd]] [[failMission]] [[forceEnd]]
|seealso= [[missionEnd]] [[failMission]] [[forceEnd]]
}}
}}

Latest revision as of 16:26, 17 April 2023

Hover & click on the images for description

Description

Description:
Finish the mission. Mission saves are deleted. Use failMission if they should not be.
Arma 3
To maintain Arma 3 visual style, it is recommended to use BIS_fnc_endMission instead.
Multiplayer:
To end mission properly so that everyone goes to debriefing at the same time, this command should be executed on every machine (see Example 2).
Groups:
Mission Information

Syntax

Syntax:
endMission endType
Parameters:
endType: String - can be a custom one Arma 3 logo black.png1.00, or one of:
  • "CONTINUE" (does nothing)
  • "KILLED"
  • "LOSER"
  • "END1"
  • "END2"
  • "END3"
  • "END4"
  • "END5"
  • "END6"
Return Value:
Nothing

Examples

Example 1:
endMission "END1";
Example 2:
["END1"] remoteExec ["endMission", 0, true]; // Arma 3

Additional Information

See also:
missionEnd failMission forceEnd

Notes

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