setMagazineTurretAmmo: Difference between revisions
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|descr= Sets ammo count to given amount for given turret. | |descr= Sets ammo count to given amount for given turret. | ||
{{Feature|informative|Since Arma 2.16 the magazine is first checked if it is loaded into the turret weapon, if not, the command falls back to old behaviour of selecting the first magazine from the list of available magazines. In most cases this will be the loaded magazine anyway.}} | {{Feature|informative|Since Arma 2.16 the magazine is first checked if it is loaded into the turret weapon, if not, the command falls back to old behaviour of selecting the first magazine from the list of available magazines. In most cases this will be the loaded magazine anyway.}} | ||
{{Feature|important|The turret containing magazine must be local (see [[turretLocal | {{Feature|important|The turret containing magazine must be local (see [[turretLocal]])}} | ||
|s1= vehicle [[setMagazineTurretAmmo]] [magazineClass, ammoCount, turretPath] | |s1= vehicle [[setMagazineTurretAmmo]] [magazineClass, ammoCount, turretPath] |
Revision as of 23:52, 3 February 2024
Description
- Description:
- Sets ammo count to given amount for given turret.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle setMagazineTurretAmmo [magazineClass, ammoCount, turretPath]
- Parameters:
- vehicle: Object
- magazineClass: String
- ammCount: Number
- turretPath: Array format Turret Path. [-1] for driver turret is supported
- Return Value:
- Number
Examples
- Example 1:
- myMRAP setMagazineTurretAmmo ["200Rnd_127x99_mag_Tracer_Red", 30, [0]]];
Additional Information
- See also:
- magazineTurretAmmo setAmmoOnPylon
Notes
-
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