getObjectProxy: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
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|s1= map [[getObjectProxy]] object | |s1= map [[getObjectProxy]] object | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= object: [[String]] | |||
|p2= object: [[String]] | |||
|r1= [[Object]] | |r1= [[Object]] | ||
Revision as of 11:51, 26 March 2024
Description
- Description:
- Return the proxy object associated with the given editor object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map getObjectProxy object
- Parameters:
- map: Control
- object: String
- Return Value:
- Object
Examples
- Example 1:
- (findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1" // returns the object 'B 1-1-A:1 (Sean Johnson)'
Additional Information
- See also:
- setObjectProxy
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Unknown
- classWorks in BIS RTE only?